Zuckerberg says Facebook’s climate hub will feature facts, figures and data from organizations like the Intergovernmental Panel on Climate Change, the UN Environment Programme (UNEP), The National Oceanic and Atmospheric Administration (NOAA), the World Meteorological Organization (WMO) and The Met Office. It will put a focus on climate science news and will include actionable steps you can take in your everyday life.
Aside from announcing the information center, Facebook has also revealed its plans to reduce its operational greenhouse gas emissions in the coming years. The company will achieve net zero emissions and be 100 percent supported by renewable energy this year by adding more and more renewable energy to the grid. In its first ever sustainability report, Facebook announced that it achieved 86 percent renewable energy for its operations in 2019, so it’s on track to powering its operations with 100 percent renewable energy. The social network is also committing to reach net zero emissions across its value chain by 2030.
Facebook’s climate change information center has launched in France, Germany, the UK and the US. It will roll out to other countries “soon.”
Call of Duty: Warzone season 6 update, battle pass details
The rollout road map for Call of Duty: Modern Warfare and Warzone’s Season Six will include a Halloween-themed event toward the end of October, plus five new multiplayer game types, after Sept. 29’s huge update goes live.
Infinity Ward offered a preview of what’s to come in the rest of the month on Monday. The stuff available beginning Sept. 29 at 2 a.m. ET includes two new operators and four new multiplayer maps for Warzone, plus a subway system to help fighters traverse Verdansk. That was previewed at the end of last week.
Of the new maps, two — Mialstor Tank Factory and Broadcast — are core mode multiplayer spaces. Station and Verdansk Riverside will host Gunfight and Ground War matches, respectively. Killstreak Confirmed, a variant on the Kill Confirmed game type, also joins Warzone with the Tuesday update. In it, players’ killstreaks won’t reset on death, “so you’ll want to rush for tags as fast as possible to earn your Killstreaks.” But staying alive will allow players to “wrap” killstreaks, by earning the same streak reward multiple times.
A new season brings with it a new Battle Pass, serving both Modern Warfare and Warzone. Today’s post has a lot more on what’s available. Buying in at 1,000 COD Points ($9.99 gets you 1,100) gives players instant access to Farah, who returns as a playable operator. Getting a battle pass bundle for 2,400 COD Points ($19.99) includes skips for up to 20 tiers out of the 100 in the pass. At tier 100, players unlock Nikolai as an operator. They also get a blueprint for a legendary VSS Assault Rifle, plus a Halloween skin for the Cargo Truck.
Battle pass owners can also unlock Edward, a pet vampire bat that can be used to slay opponents as a finishing move.
As for how big all the patch is, that’s always a hot topic. Console players will find it more modestly sized than past updates, with the PlayStation 4 update coming in at 19.3 GB and the Xbox One at 22.66 GB. PC players with Modern Warfare must download 57 GB, or 25.5 GB if they have Warzone only.
However, full-version owners on console will have to download the Compatibility (8 GB) and Survival (5.9 GB) packs to access Multiplayer, Special Ops, and Survival modes. Survival is available to PS4 players immediately, and Xbox One and PC players on Thursday, Oct. 1.
Can flight simulators solve the pilot shortage?
Flight sims are a powerful experience, offering us close looks at natural wonders, the chance to experience dire weather firsthand, and impossible, cursed versions of the world. But can they help solve the pilot shortage?
As travel demands have increased over the past decade, so has the need for commercial pilots — and the release of games like Microsoft Flight Simulator might just help bridge that gap.
Since the first flight simulator was created in 1929, these games have been used mainly to train pilots for commercial flights, only becoming associated with games when Sega released the arcade machine Jet Rocket in 1970. Nowadays, most people know the genre because of Microsoft Flight Simulator. The first entry in the franchise arrived back when the Microsoft suite was mostly productivity software, so if you wanted to sneak in some fun on company hardware, the flight sim was your best bet.
For a lot of modern fans, this franchise was their entry into the world of aviation, and it sparked a lifelong love of flight sims — and, for some, of piloting itself. We spoke to two hardcore simmers, as well as some of the minds behind Microsoft Flight Simulator and X-Plane, about how immersive flight sims can inspire fans to undertake the long, expensive effort of getting their pilot’s license.
Watch the video above to learn more about how the immersive experience of playing flight sims might just solve the pilot shortage. For more on Microsoft Flight Simulator, check out our guide.
NBA 2K21’s latest patch shores up shooting, other community requests
NBA 2K21’s latest patch is mainly a collection of fixes and optimizations, but many relate to the game’s new controls — and player feedback about them — making version 1.03 an important update. It’s available as of now on all platforms.
For starters, the size of the shot meter is increased, “based on feedback from the community,” says the patch notes. This should be helpful to those who have found perfect release timing to be a lot more difficult in NBA 2K21, and perhaps for those who are trying to adapt to the new Shot Stick Aiming option.
Shooting at the three lower difficulty levels was addressed in a hotfix for NBA 2K21 two days after its Sept. 4, 2020 launch, though players in the game’s forums, subreddit, and elsewhere have still griped about it.
Shot Stick Aiming, which director Mike Wang last month called a refinement of a control introduced in NBA 2K17, introduces left/right accuracy to the timing game. We didn’t find it to be helpful in our review, but more experienced players may disagree. Timing and aiming may both be toggled on or off in the controls (with both off meaning shots depend entirely on the shooting player’s ratings).
With that in mind, pull-up jump shots have been nerfed. Evidently this is one area where shooting was easier, but that also draws community feedback. Players also won’t have as quick a step “out of certain dribble moves,” but they will find that more of their removes “yield ankle breakers and defensive reactions.” Wang, answering fans on social media, said ankle-breakers were worked on in version 1.02, and should be completely fixed with this patch.
Shooting out of post moves will also be more responsive. Speaking from experience, I had quickly abandoned what little post game my small forward had, finding a shot on my right thumbstick nigh impossible with low to average ratings.
Finally, Park Dribble Moves (specific to games in that multiplayer venue) have not been taken out of the game — an option Wang considered (on Twitter) two weeks ago. But they’re now activated with a left stick click/toggle “for more consistent dribbling controls.” Previously, they had been activated with a right stick click-and-hold, which led to input mistakes or the inability to get them to activate.
Though Patch No. 2 doesn’t implement all new features or content, it is a hefty enough one to merit NBA 2K21 players’ full attention. All of the changes, fixes, balancing and re-balancing is recapped in Visual Concepts’ latest Courtside Report blog.
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